Ph. D. Student of
I am a second year Ph. D. student in the University of Southern California, under the supervision of Professor Hao Li. Previously, I was in the Machine Learning Group in School of Software, Tsinghua University, under the supervision of Professor Mingsheng Long. I spent 12 wonderful weeks as research assistant in Prof. Kilian Q. Weinberger's lab in Cornell University during the summer of 2017, working with Postdoc Gao Huang. I am currently focusing on unsupervised 3D object reconstruction through rendering. I am also interested in transfer learning and neural architecture design.Here is my CV.
Recent advances in 3D deep learning have shown that it is possible to train highly effective deep models for 3D shape generation, directly from 2D images. This is particularly interesting since the availability of 3D models is still limited compared to the massive amount of accessible 2D images, which is invaluable for training. The representation of 3D surfaces itself is a key factor for the quality and resolution of the 3D output. While explicit representations, such as point clouds and voxels, can span a wide range of shape variations, their resolutions are often limited. Mesh-based representations are more efficient but are limited by their ability to handle varying topologies. Implicit surfaces, however, can robustly handle complex shapes, topologies, and also provide flexible resolution control. We address the fundamental problem of learning implicit surfaces for shape inference without the need of 3D supervision. Despite their advantages, it remains nontrivial to (1) formulate a differentiable connection between implicit surfaces and their 2D renderings, which is needed for image-based supervision; and (2) ensure precise geometric properties and control, such as local smoothness. In particular, sampling implicit surfaces densely is also known to be a computationally demanding and very slow operation. To this end, we propose a novel ray-based field probing technique for efficient image-to-field supervision, as well as a general geometric regularizer for implicit surfaces, which provides natural shape priors in unconstrained regions. We demonstrate the effectiveness of our framework on the task of single-view image-based 3D shape digitization and show how we outperform state-of-the-art techniques both quantitatively and qualitatively.
Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard graphics renderers involve a fundamental discretization step called rasterization, which prevents the rendering process to be differentiable, hence able to be learned. Unlike the state-of-the-art differentiable renderers, which only approximate the rendering gradient in the back propagation, we propose a truly differentiable rendering framework that is able to (1) directly render colorized mesh using differentiable functions and (2) back-propagate efficient supervision signals to mesh vertices and their attributes from various forms of image representations, including silhouette, shading and color images. The key to our framework is a novel formulation that views rendering as an aggregation function that fuses the probabilistic contributions of all mesh triangles with respect to the rendered pixels. Such formulation enables our framework to flow gradients to the occluded and far-range vertices, which cannot be achieved by the previous state-of-the-arts. We show that by using the proposed renderer, one can achieve significant improvement in 3D unsupervised single-view reconstruction both qualitatively and quantitatively. Experiments also demonstrate that our approach is able to handle the challenging tasks in image-based shape fitting, which remain nontrivial to existing differentiable renderers.
A technical challenge of deep learning is recognizing target classes without seen data. Zero-shot learning leverages semantic representations such as attributes or class prototypes to bridge source and target classes. Existing standard zero-shot learning methods may be prone to overfitting the seen data of source classes as they are blind to the semantic representations of target classes. In this paper, we study generalized zero-shot learning that assumes accessible to target classes for unseen data during training, and prediction on unseen data is made by searching on both source and target classes. We propose a novel Deep Calibration Network (DCN) approach towards this generalized zero-shot learning paradigm, which enables simultaneous calibration of deep networks on the confidence of source classes and uncertainty of target classes. Our approach maps visual features of images and semantic representations of class prototypes to a common embedding space such that the compatibility of seen data to both source and target classes are maximized. We show superior accuracy of our approach over the state of the art on benchmark datasets for generalized zero-shot learning, including AwA, CUB, SUN, and aPY.
The high accuracy of convolutional networks (CNNs) in visual recognition tasks, such as image classification, has fueled the desire to deploy these networks on platforms with limited computational resources, e.g., in robotics, self-driving cars, and on mobile devices. Unfortunately, the most accurate deep CNNs, such as the winners of the ImageNet and COCO challenges, were designed without taking strict compute restrictions into consideration. As a result, these models cannot be used to perform real-time inference on low-compute devices.
Compact coding has been widely applied to approximate nearest neighbor search for large-scale image retrieval, due to its computation efficiency and retrieval quality. This paper presents a compact coding solution with a focus on the deep learning to quantization approach, which improves retrieval quality by end-to-end representation learning and compact encoding and has already shown the superior performance over the hashing solutions for similarity retrieval. We propose Deep Visual-Semantic Quantization (DVSQ), which is the first approach to learning deep quantization models from labeled image data as well as the semantic information underlying general text domains. The main contribution lies in jointly learning deep visual-semantic em- beddings and visual-semantic quantizers using carefully-designed hybrid networks and well-specified loss functions. DVSQ enables efficient and effective image retrieval by supporting maximum inner-product search, which is computed based on learned codebooks with fast distance table lookup. Comprehensive empirical evidence shows that DVSQ can generate compact binary codes and yield state-of-the-art similarity retrieval performance on standard benchmarks.
Cross-modal similarity retrieval is a problem about designing a retrieval system that supports querying across content modalities, e.g., using an image to retrieve for texts. This paper presents a compact coding solution for efficient cross-modal retrieval, with a focus on the quantization approach which has already shown the superior performance over the hashing solutions in single-modal similarity retrieval. We propose a collective deep quan- tization (CDQ) approach, which is the first attempt to introduce quantization in end-to-end deep architecture for cross-modal retrieval. The major contribution lies in jointly learning deep representations and the quantizers for both modalities using carefully-crafted hybrid net- works and well-specified loss functions. In addition, our approach simultaneously learns the common quantizer codebook for both modalities through which the cross-modal correlation can be substantially enhanced. CDQ enables efficient and effective cross-modal retrieval using inner product distance computed based on the common codebook with fast distance table lookup. Extensive experiments show that CDQ yields state of the art cross-modal retrieval results on standard benchmarks.
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